![]() ![]() Of all the systems in this game that Cyber Sleuth ignored, this is by far the one I'm stumped on the most as to why it did so. ignore going back to the base for exceptionally long periods of exploration time, which is so massive I shouldn't need to explain how big it is. I won't be seriously making use of this for a while but once you get a fair bit into the game the fact that you can evolve at any time realistically means you can just. You'll still have to go back to evolve things in the box, on Farms, or on an Expedition, but even though Expeditions are an endless font of EXP, you won't have to do that nearly as much as your party later in the game. ![]() Whenever a Digimon hits max level, you don't have to run back to the base to evolve them - you can simply do it from your menu. By the way, I should point out something that the game as far as I know never tells you, which basically none of the other Story games do, that is such a massive QOL change that it saddens me that that's the case - in this game, you can evolve any Digimon in your party from your party screen. ![]()
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